Alice is an innovative block-based programming environment that makes it easy to create animations, build interactive narratives, or program simple games in 3D.
Alice is used by teachers at all levels from middle schools (and sometimes even younger) to universities, in school classrooms and in after school and out of school programming, and in subjects ranging from visual arts and language arts to the fundamentals of programming and introduction to java courses.
Unlike many of the puzzle-based coding applications Alice motivates learning through creative exploration. Alice is designed to teach logical and computational thinking skills, fundamental principles of programming and to be a first exposure to object-oriented programming. The Alice Project provides supplemental tools and materials for teaching using Alice across a spectrum of ages and subject matter with proven benefits in engaging and retaining diverse and underserved groups in computer science education.
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Our goal is to support all ranges of Alice usage by creating and sharing best practices for all of these applications.
Understand the definition of a Virtual World
Understand the components of an Alice scene
Understand how to add an object to a scene
Understand the use of Camera Markers
Understand how to add an object to a scene
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